N3: Use Standard Nomenclature Where Possible
Names are easier to understand if they are based on existing convention or usage. For example, if you are using the Decorator pattern, you should use the word
Decorator in the names of the decorating classes. For example,
AutoHangupModemDecorator might be the name of a class that decorates a Modem with the ability to automatically hang up at the end of a session.
Patterns are just one kind of standard. In Java, for example, functions that convert objects to string representations are often named
toString. It is better to follow conventions like these than to invent your own.
Teams will often invent their own standard system of names for a particular project. Eric Evans refers to this as a ubiquitous language for the project. Your code should use the terms from this language extensively. In short, the more you can use names that are overloaded with special meanings that are relevant to your project, the easier it will be for readers to know what your code is talking about.